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Resident evil 4 difficulty scaling
Resident evil 4 difficulty scaling





One example for this is during the gondola area in the village, if Leon takes enough hits at this part, the two archers will not spawn at the water room.

resident evil 4 difficulty scaling

Resident Evil 4 also features a hidden dynamic difficulty, if the player is accurate and takes only a few hits, the enemies will automatically become more aggressive and deal more damage, but if the player is missing a lot of shots or getting hit too many times and dying, the enemies will become more passive, deal less damage and sometimes not even spawn. Amateur mode is exclusive to the Japanese versions of the game and the main difference would be that Leon start out with a Shotgun and some parts of the game are skipped to make it easier for the player.Įasy and Normal are available by default, and Professional mode only unlocks after beating the game once on Normal difficulty. The game has four difficulty modes, Amateur, Easy, Normal and Professional. 412, Handcannon, or Special 2 costume) are saved automatically within a "global" save and these weapons or special bonuses will be available every time the player starts a New Game or New Game+. There are 20 slots available, the main gane has 19 total chapters, so the player has the potential to "chapter select" in 19 chapters.Īny progress made within The Mercenaries or NG+ mechanics (such as unlocking the P.R.L. Resident Evil 4 has no chapter select but it's possible to save the game in different slots within the saving menu.







Resident evil 4 difficulty scaling